Peng Poing

My first finished game!!!

Today, July 24th 2025, I have finished my first computer game! It's Peng Poing, and as you can probably imagine, it's a pong game.

It was writen in Lua, with Love2D. I've learned a lot about coding and game logic, there's a lot of abstraction between what you want your game to do and behave and how you write that into your game. Also, figuring out how to solve problems like collision detection directly through code.

The goal of the game is to not let the ball reach the bottom side of the screen, you do that moving the platform to the left (left arrow) and to the right (right arrow).

In the center, shows you score, you gain points every time The ball hits the top side of the window, grating you 10 points. And in the top side, to, there's a value that shows the balls's speed, it increases every time the ball hits the platform.

There are other things that I could *try* adding into the game, like an npc to play against, I could probably do that too, the game won't save your score, and for now I don't know how to do that, one day I'll readonly about that in the Love2D doc.

I'm very happy to had finished My first game and finally sharing it to the world, I'll add an download link if you want to try it out. For now that's it! Thank you for reading through! <3